![]() ![]() The final information will be published on our game's website. Announced adjustments and features may change multiple times during testing. And not even blind in a good way: the bright neon and shiny, glossy black backgrounds actively hurt my eyeballs to look at them. Please note that all information in the development blog is preliminary. I like the idea, I like the ship skins, I appreciate all the work WG put into this but so far as the play experience is concerned its a dead loss. The changes will be applied on Thursday, June 29th. Therefore, we'd like to increase other ship types' popularity as well. While we understand that battleships may have high performance both economically and in terms of gameplay, their currently high popularity causes an increase to the average time spent in the queue. Combat missions for all ship types except battleships will give a 40% and 50% bonuses to the Credits and all types of XP, respectively.In order to address the situation, we will apply the following changes to Asymmetric Battles and add special combat missions for all classes except battleships: After analyzing the performance of Asymmetric Battles during its first week on the live server, we've observed that the Credits and XP earnings for battleships are higher than expected. ![]()
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